Welcome to My Portfolio
Generex is more than a game—it’s the culmination of my dedication to creating unforgettable gaming experiences. With its 7v7 Dynamite Action MOBA structure, Generex embodies my commitment to delivering innovative gameplay mechanics and rich narratives. Every character, ability, and story in Generex reflects the time, effort, and passion I’ve poured into this project.
Building Generex has been a journey of growth, from developing scalable combat systems to implementing dynamic AI and crafting an in-game economy. Through this process, I’ve honed my technical skills and discovered the power of persistence, creativity, and a love for storytelling. It’s my hope that Generex inspires players the same way developing it has inspired me.
Gameplay
About me
Hi, I’m Farman Dedvalab, a passionate game developer with over 5 years of experience creating immersive gameplay systems through Unreal Engine C++. My love for gaming isn’t just a hobby—it’s a lifelong passion that has driven me to dedicate countless hours to mastering the art and science of game development.
Growing up, games were more than entertainment for me—they were experiences that sparked my imagination, challenged my creativity, and fueled my desire to build worlds of my own. This passion inspired me to embark on the journey to create Generex, a labor of love that combines complex mechanics, engaging combat systems, and interconnected storylines into one revolutionary MOBA experience.
From crafting 120+ unique combat abilities and 80+ items for Generex to working on AAA and indie titles, I’ve pushed myself to learn, adapt, and deliver systems that elevate gameplay. My mission is to use my skills to bring players the same sense of wonder, challenge, and joy that games have always given me.
Previous Projects
Technical Mastery in Action
Experience the world of Generex, where every decision shapes your destiny. This is a glimpse into the game that defines my journey as a game developer., a 7v7 Dynamite Action MOBA title developed by Farman Dedvalab. Each character boasts 7 unique abilities and intricate storylines, interconnected within the expansive universe of Zenith Arcadia. This creates a deeply engaging narrative where players experience the convergence of epic tales during gameplay. Every character's gameplay and mechanics are uniquely crafted, offering distinct experiences that challenge players to adapt and strategize. This revolutionary battle unfolds amidst a fractured universe, where the Gerixes of Syrina and Revera clash in a desperate war to destroy the Delta Core and reclaim Zenith Arcadia. The stakes? The Syrex Tree must surrender its power to merge Syrina and Revera, restoring balance to the cosmos—but only after all enemy souls are claimed.
Specialized Roles and Technical Skills
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Game Development:
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Extensive experience with Unreal Engine 4/5
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Expert in Unreal Engine C++ and Blueprint scripting
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Proficient with Unreal Engine Gameplay Ability System (GAS)
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Gameplay mechanics, combat systems, and skill system development
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Scalable and modular gameplay systems design
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Multiplayer gameplay programming and Unreal Engine replication
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Programming Languages & Tools:
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C++
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Git and Perforce for version control
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Amazon Game Lift for hosting dedicated servers
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Network programming for multiplayer experiences
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Gameplay Design:
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Complex ability, combat, and item systems
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In-game economy systems (e.g., XP, gold, and leveling systems)
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AI behaviors for minions, jungle AI, and NPCs
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Custom animation systems and hit reaction mechanics
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Unreal motion matching and motion warping system
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UI/UX Development:
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HUD development and dynamic in-game menus
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Utility widgets for enhanced developer and player interactions
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Project Management:
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Modular programming patterns for scalability
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Cross-functional collaboration with teams of engineers and designers
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Debugging and resolving complex bugs to ensure project stability
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